Compute Epochs
Rewards are distributed in weekly cycles called Compute Epochs.
| Property | Value |
|---|
| Duration | 1 week (168 hours) |
| Start/End | Sunday 00:00 UTC |
| Payout | After epoch finalizes |
Each epoch progresses through three states:
- ACTIVE — Current epoch, rewards accumulating
- FINALIZING — Epoch ended, calculating final rewards
- FINALIZED — Rewards calculated and ready for distribution
Reward Components
Your weekly rewards consist of three components:
1. Availability Reward
Earned for keeping your Node online and ready to accept jobs.
| Factor | Value |
|---|
| Max per week | 6 RENDER |
| Formula | 6 × (assignable_hours / 168) |
Example: A Node online 100% of the week earns 6 RENDER. A Node online 50% earns 3 RENDER.
2. Job Execution Reward
Earned for completing computational work.
| Factor | Value |
|---|
| Base per week | 10 RENDER |
| Formula | 10 × multiplier × (hours_worked / 168) |
The multiplier is your hardware’s Compound Multiplier (see below).
3. Preparation Reward
Earned for time spent preparing for jobs (downloading images, setup).
| Factor | Value |
|---|
| Base per week | 2 RENDER |
| Formula | 2 × (prep_hours / 168) |
The Compound Multiplier
Your hardware performance affects job execution rewards through the Compound Multiplier. Better hardware means higher rewards per hour worked.
Baseline
An NVIDIA RTX 4090 has a multiplier of 1.0.
Multiplier Factors
| Factor | Weight | Description |
|---|
| GPU Cores | 36% | CUDA core count |
| VRAM | 26% | Video memory capacity |
| Network | 15% | Connection speed |
| GPU Clock | 8% | Clock speed |
| Memory Bandwidth | 8% | Memory transfer rate |
| CPU | 4% | Processor performance |
Example Multipliers
| GPU | Approximate Multiplier |
|---|
| RTX 5090 | ~1.81 |
| RTX 4090 | 1.00 (baseline) |
| RTX 4080 | ~0.90 |
| RTX 3090 | ~0.85 |
| RTX 3080 | ~0.75 |
| RTX 3060 | ~0.50 |
Actual multipliers depend on your specific hardware configuration and are
calculated when your Node registers.
Example Calculation
Scenario: RTX 4090 (multiplier 1.0) online 100% of the week, working jobs 50% of the time.
| Component | Calculation | RENDER |
|---|
| Availability | 6 × (168/168) | 6.00 |
| Job Execution | 10 × 1.0 × (84/168) | 5.00 |
| Preparation | 2 × (4/168) | 0.05 |
| Total | | ~11 RENDER |
Maximizing Your Rewards
- Stay Online — Higher uptime = higher availability rewards
- Upgrade Hardware — Better GPUs increase your multiplier
- Stable Network — Fast, reliable connections improve job assignments
- Sufficient Storage — More disk space allows more job types
Monitoring Rewards
Track your Node’s performance and earnings in the Dispersed Console:
- Nodes section shows current status and uptime
- Rewards section displays epoch earnings (when available)
FAQ
What happens if my Node goes offline?
Your availability reward is proportionally reduced. If you’re offline 20% of the epoch, you earn 80% of the availability reward. No penalties apply — you simply earn proportionally less.
When are rewards paid out?
After each epoch finalizes (typically within 24-48 hours of epoch end), rewards are calculated and queued for distribution.
Can I run multiple Nodes?
Yes, each Node earns rewards independently based on its own uptime and work completed.